Super Mario 64 Unblocked at School
Despite its many flaws, Super Mario 64 has proved itself to be one of the most popular video games of all time. This is probably because of the sheer amount of fans who have poured in to purchase the game and play it. There are a number of ways to unlock the game, including glitches, power-ups and the Japanese version. But which one is right for you?
Nintendo 64DD
Apparently, if you have a Nintendo 64DD attached to your Nintendo 64, your game play is augmented by a few nifty peripherals. You can play magnetic disk format games, play multiplayer games, and use a disk drive as a storage device. In a nutshell, the Nintendo 64DD was an add-on that essentially turned your Nintendo 64 into a portable gaming console. It was a tad too futuristic for its own good.
One of the more exciting aspects of the Nintendo 64DD was its ability to play disk based games. Sadly, it was never officially released. It was only available in Japan, and was a disappointment, especially after the release of the Nintendo 64 and its ilk.
Japanese version
Using Nintendo’s nifty new X console to it’s fullest, gamers can finally get their paws into a console-grade game that was deemed too big for their britches years ago. And while you’re at it, you may as well take advantage of a burgeoning eShop, as the Japanese version of Gameland isn’t too hard to navigate. This includes a free downloadable ROM and a slew of free demos and unlockable content to boot. A quick perusal of the aforementioned eShop should yield you the results of your dreams, as a bonus. So what are you waiting for? Just log on and start playing!
Western version
Originally planned for the SNES, Super Mario 64 was moved to the N64 in later years. Nintendo of America avoided graphic violence and drug use when localizing the game for the West. However, it did change a few elements to be more familiar to Western audiences.
The Western version of Super Mario 64 has a slowed-down “Buh-bye!” sound clip, which was reused for Sleep Mode in the DS version. In addition, the US version of Super Mario Bros. 3 has a variation of the classic Mario “pipe sound” used for throwing Bowser far away.
The Western version of Super Mario World also has a “Western Show” feature. It illustrates the love triangle between Mario and Bowser over Princess Peach. The show is sung in three different voices, and is also set to the Overworld Theme from Super Mario World.
Power-ups
Whether you are playing on a desktop web browser or a mobile device, you can’t get away from the power-ups in Super Mario 64. This old-school action-adventure game boasts some of the best graphics and sounds of the 16-bit generation. It is also one of the best games for Nintendo 64. It features over 100 power-ups, many of which are used for specific missions. These power-ups are not merely cosmetic, but can prove vital in the quest to rescue Princess Peach.
The first power-up is the Super Leaf, a magical fruit that grants Tanooki Mario a raccoon dog tail. The fruit fills a power meter and grants a number of special powers, including a boost in height and a nifty tail-like halo.
Glitches
During the original release of Super Mario 64, there were some glitches in the game. These glitches allowed Mario to gain access to certain areas that were otherwise impossible. The game also had a number of glitches that were exclusive to the Japanese version of the game. However, these glitches have been fixed in the DS and DSi remakes.
One of the glitches that Mario can use is called the “one-star run.” This glitch allows Mario to jump over the 30-star door without collecting all the coins. To perform this glitch, Mario must be at the top of the castle.
Another glitch is called the “Bowser in the Sky glitch.” This glitch is exclusive to the Japanese version of the game. It is triggered by entering the stage incorrectly.